Game developers on Samsungโs Galaxy Store are about to receive a larger share of their earnings. Alongside expanding its cloud gaming efforts, Samsung is updating the Galaxy Storeโs revenue-sharing model, in what seems to be a way to attract more game developers to its platform. Once the new model takes effect, it will offer a more favorable split compared to its biggest competitor, Google.
Samsung wants to cut an even better deal for game developers for Galaxy Store
Starting May 15, 2025, Samsung will switch to an 80/20 revenue split for games sold on the Galaxy Store. This means developers and publishers will now keep 80% of their earnings, up from the previous 70%, while Samsungโs cut drops to 20%. The new model also applies to games available through Samsungโs cloud gaming platform, which allows users to stream games instead of downloading them.
This move could make the Galaxy Store a more attractive marketplace, even though it isnโt as dominant as Googleโs Play Store. While the Galaxy Store may not be as popular, it still comes pre-installed on Samsung phones. That alone makes up a significant portion of the global smartphone market. Samsung indeed remains a popular choice in all the markets.
Samsungโs revised model offers developers a higher revenue share on the Galaxy Store, but Googleโs Play Store still holds some key advantages. Although Google operates on a 70/30 revenue split, it takes only 15% from a developerโs first $1 million in annual earnings. Additionally, Google reduces its cut to 15% for recurring subscription payments. This provides developers with some financial relief.
Despite these differences, developers could still benefit from listing their games on both platforms. A higher revenue share from the Galaxy Store allows them to maximize earnings, even if the majority of their downloads come from the Play Store.